News for hackers. Stuff that matters.
Re:Google reveals secret test of AI bot to beat top Go players by mrob on Wednesday January 04, 2017 @02:54PM (#13321475)
For example, Arimaa, which has a more complex ruleset and a bigger game tree. It was designed to be difficult for AI, but in practice the complexity was difficult for humans too, and AI was developed to beat the best humans using classical chess AI techniques and some clever heuristics.

Go is "most complex" only when measured by difficulty of implementing a AI to beat the best humans.

Re:Google reveals secret test of AI bot to beat top Go players by waqf on Wednesday January 04, 2017 @03:08PM (#13321606)
If the human race had collectively had only a decade of Go-playing experience (as was the case with Arimaa), it might have been possible for an AI coded with "classical techniques" to defeat them.

(To be specific, my guess is that we'd have been at the amateur-dan level, and the initial MCTS revolution would have been enough for the computers to win.)