Re:Recreating 3D renderings in real life
by pjc50 on Monday January 02, 2017 @08:06AM
(#13300921)
The grain doesn't quite line up across the surfaces and the edges are unnatural. Quite a good simulation of someone 2D texture-mapping a block of wood, rather than the more expensive volumetric mapping.
[ Parent
| on HN ]
There are no comments on this comment yet.