Re:WebRTC: the future of web games
by z3t4 on Wednesday December 28, 2016 @08:18AM
(#13270268)
Ive built some multiplyer real time web game prototypes using websockets with sockjs fallback and canvas 2d context. Its very fun and productive. You dont have to know opengl or tcp ip and it works everywhere, even on a 5 year old Nokia.
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