Re:5 Cool Innovations Already Happening in Spatial OS
by HansGruber on Friday December 23, 2016 @01:06PM
(#13246199)
Do you have any more information about how you solved the distributed physics problem: "Distributed physics is an extremely hard problem for games to solve. SpatialOS makes this much easier by automatically managing the interactions between many different types of game engine or microservice, such as physics engines."
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