Re:The Humble Indie Game Bundle
by steveklabnik on Tuesday May 04, 2010 @05:35PM
(#1319417)
Could have, assuming that the people who paid $7 would have still payed $20. This just isn't the case.
Re:The Humble Indie Game Bundle
by benologist on Tuesday May 04, 2010 @06:30PM
(#1319625)
It's been the case for many, many years and remains the case today as well.
Appstore-like pricing is the exception, not the rule.
Re:The Humble Indie Game Bundle
by steveklabnik on Tuesday May 04, 2010 @06:50PM
(#1319696)
I think you misunderstand. It's not true that everyone who paid $7 would pay $20.
Re:The Humble Indie Game Bundle
by benologist on Tuesday May 04, 2010 @07:22PM
(#1319783)
No it's you who misunderstand.
That some of the 6000 purchasers today would not pay $20 is irrelevant, others would and others from the remaining millions of game players would too.
You also disregard that I already factored in a 50% - 75% discount - the prices I put assumed a $5 - $10 price on sale.
Re:The Humble Indie Game Bundle
by steveklabnik on Tuesday May 04, 2010 @07:41PM
(#1319815)
Okay, we're talking about two totally different things.
Cheers.
But relative to other models the "pay what you want" is a terrible failure - any of those games could have singlehandedly grossed $30,000 to $60,000 from the number of sales they've had today, and that's going to lose a big chunk to advertising but still make them a lot more than $1.66 a sale.