Re:Oculus CEO Brendan Iribe Steps Down
by wolfgke on Wednesday December 14, 2016 @03:50PM
(#13179528)
> The people who pay attention to this type of thing are VR enthusiasts, who are a minority compared to the larger pool Facebook is aiming for.
> [...]
> There's no doubt that "influencers" are important in driving sales, but I'm skeptical whether they can play a similar role in preventing sales--especially if average consumers see value in the underlying product.
The problem is: The necessary system requirements for an Oculus Rift (CPU, GPU (in particular), USB ports) are rather high. The average potential consumer you mention might see value in the Oculus Rift - but will probably not be enthusiastic enough to be willing to additionally buy a high-end PC etc. So the large pool that you believe Facebook is aiming for will contain many more hardcore enthusiasts and much less "average consumers" than you think.
> [...]
> There's no doubt that "influencers" are important in driving sales, but I'm skeptical whether they can play a similar role in preventing sales--especially if average consumers see value in the underlying product.
The problem is: The necessary system requirements for an Oculus Rift (CPU, GPU (in particular), USB ports) are rather high. The average potential consumer you mention might see value in the Oculus Rift - but will probably not be enthusiastic enough to be willing to additionally buy a high-end PC etc. So the large pool that you believe Facebook is aiming for will contain many more hardcore enthusiasts and much less "average consumers" than you think.