Re:Antitrust inquiry into Apple over Section 3.3.1
by ergo98 on Monday May 03, 2010 @07:04PM
(#1316386)
I believe that's pretty much exactly what I said.
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Re:Antitrust inquiry into Apple over Section 3.3.1
by tptacek on Monday May 03, 2010 @07:30PM
(#1316452)
I'm confused, Dennis. Was I replying to you? Also, it looks like we're saying the exact opposite thing.
Re:Antitrust inquiry into Apple over Section 3.3.1
by ergo98 on Monday May 03, 2010 @07:43PM
(#1316483)
Sorry I didn't read the thread correctly and mistook the placement of your reply.
However yes my statement was very much the same, however questionable comparisons to the console market may be.
Re:Antitrust inquiry into Apple over Section 3.3.1
by tptacek on Monday May 03, 2010 @07:50PM
(#1316499)
The comparisons seem especially apt.
Microsoft: Nobody can develop first-class applications for the platform without licensing the (extremely expensive) X360 XDK, which includes an approved compiler toolchain.
Apple: Anyone running OSX can develop first-class applications for the platform using Xcode for a (very cheap) developer fee.
XNA is a red herring. It's (to use MSFT's term) a hobbyist platform.