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Re:Antitrust inquiry into Apple over Section 3.3.1 by bad_user on Monday May 03, 2010 @03:16PM (#1315768)
> Microsoft force you to use .Net (of some form) and their APIs because that fits their business model

You can always develop in Java with your favorite tools and transform the generated bytecode to .NET using IKVM. You can have your own abstraction on top of XNA and SDL, so you don't have to change anything when porting a game from the JVM to the XBox.

Nothing stops you from developing cross-platform apps, and in fact major games publishers are doing just that ... any game that's running on both the XBox and on Playstation 3 is using a intermediate layer.

Yeah, it's costly to distribute object code compiled from C/C++ or your tools of choice, but you have that option.

So wtf specifics are you talking about?

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