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Re:Show HN: ApocalypFit – RPG Using FitBit Stats by beerthirty on Friday December 09, 2016 @05:08PM (#13142278)
Hey everyone,

In my spare time over the last few weeks I've created a simple "rpg" type game that syncs with your FitBit data allowing you to complete "quests" using your steps (and optionally eventually floors). I'm a programmer, so it's heavily text based and needs a lot more work. :) After a few short introductory quests, the story starts to pick up (I've completed the first 7 quests only at this point). Any feedback is welcome. Thanks!

Re:Show HN: ApocalypFit – RPG Using FitBit Stats by this-dang-guy on Friday December 09, 2016 @07:36PM (#13143184)
Neat concept - but the intro page there is a hard stop for me. You need to convince people why they should log in via your site, screenshots, overviews, etc.

Right now, it looks like a very bad way to harvest logins. (IMO)

Re:Show HN: ApocalypFit – RPG Using FitBit Stats by beerthirty on Friday December 09, 2016 @07:48PM (#13143243)
Thank you for the feedback! Yes and good point, it dawned on me after I posted this that the intro page has basically only served as a placeholder during my development. I'll fix that!
Re:Show HN: ApocalypFit – RPG Using FitBit Stats by this-dang-guy on Friday December 09, 2016 @08:10PM (#13143367)
Great! Looking forward to seeing it. Might give me a reason to check out fitbit again :)
Re:Show HN: ApocalypFit – RPG Using FitBit Stats by FullMtlAlcoholc on Monday December 12, 2016 @01:59PM (#13160756)
It would be nice for those without a fitbit device or login to be able to get a preview of the game :)