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Re:What's New in F# 4.1? [video] by VoiceOfWisdom on Friday December 09, 2016 @04:48PM (#13142139)
Very poor. You would pretty much have to build a language from scratch. I am working on doing that with a language called emly, supports effect tracking as opposed to haskell style purity. I am having to basicly do everything from scratch.
Re:What's New in F# 4.1? [video] by bbcbasic on Saturday December 10, 2016 @04:12AM (#13144821)
Like purescript?