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Re:Why Functional Programming Matters (1984) [pdf] by stcredzero on Thursday December 08, 2016 @01:48PM (#13132937)
The key insight is that immutability is not an end in itself, it's a tool to give us referential transparency.

How about a programming environment tailored for small simulations or games? I could imagine such an environment maintaining referential transparency without strict immutability. Rather, such a system could provide a kind of "poor-man's" immutability by only allowing pure functions that take state from tick N and output state for tick N+1.

Perhaps such a system could even achieve high performance by exploiting its constraints? Maybe the language could essentially be built on top of a custom VM and around the mechanism of bump allocation, read/write barriers, and Beltway garbage collection?

Re:Why Functional Programming Matters (1984) [pdf] by jpt4 on Thursday December 08, 2016 @08:47PM (#13136026)
Are you familiar with Urbit [0]?

[0] urbit.org

Re:Why Functional Programming Matters (1984) [pdf] by dTal on Friday December 09, 2016 @08:25AM (#13138580)
Is anyone?