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Re:Measuring GC latencies in Haskell, OCaml, Racket by samth on Monday December 05, 2016 @08:41PM (#13111589)
Just to be clear, in the Oculus scripting with Racket that Carmack has done, I don't think Racket is being used in the real-time way that you're suggesting. Instead, Racket is used to control and send commands to the Android device running the VR simulation.

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