Re:Measuring GC latencies in Haskell, OCaml, Racket
by samth on Monday December 05, 2016 @08:41PM
(#13111589)
Just to be clear, in the Oculus scripting with Racket that Carmack has done, I don't think Racket is being used in the real-time way that you're suggesting. Instead, Racket is used to control and send commands to the Android device running the VR simulation.
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