Re:OpenAI Universe
by sapphireblue on Monday December 05, 2016 @09:38AM
(#13105573)
Looks like the "UNREAL" (https://arxiv.org/abs/1611.05397), "Learning to reinforcement learn" (https://arxiv.org/abs/1611.05763) and "RL^2" (https://arxiv.org/abs/1611.02779) are state of art in pure RL for now.
Finally there is a trend of using recurrent neural network as a top component of the Q-network. Perhaps we will see even more sophisticated RNNs like DNC and Recurrent Entity Networks applied here. Also we'll see meta-reinforcement learning applied to a curriculum of environments.
Re:OpenAI Universe
by Hydraulix989 on Monday December 05, 2016 @06:39PM
(#13110940)
The crazy thing is that these stacked model architectures are starting to become another layer of "lego blocks" so to speak.
That paper was 10 months ago. There have been many RL papers in the meantime, but sparsity is only a problem with respect to reward, not state or action, from what I can see.
Re:OpenAI Universe
by Hydraulix989 on Sunday December 18, 2016 @01:01AM
(#13204583)
You didn't answer my question. :(
https://arxiv.org/abs/1602.01783
Is there a way to deal with "sparse" training data (state, action, reward) triples -- sparse in "state"?