News for hackers. Stuff that matters.
Re:Logojoy: AI-powered logo creator by dawsonwhitfield on Tuesday November 29, 2016 @07:35PM (#13067481)
Yeah, the ML is still in it's infancy, so we're almost in that cold-start right now. To address that, I built in some more randomness into the algorithm so the initial logo designs can just get the user thinking and then we can get a better sense of their taste as they favorite logos. Without that randomness, the algorithm tries and fails horribly at creating logos.

I would love to analyze 'good' logos. I would imagine it's realllllyyy hard to analyze actual pixels. We just analyze actions and pre-created objects (ie. a font choice).

Re:Logojoy: AI-powered logo creator by ulucs on Wednesday November 30, 2016 @01:11AM (#13068826)
Analyzing pixels is something ML has gotten much better in the near history :) Even if you have a very simple recommendation engine running behind the scenes, you can throw in some convolutions to utilize your data to create a feature space just like word2vec, which would give you great power to generalize. Even putting in pre-trained networks like VGG16 (instead of training one from scratch) could give you a great headstart on this.
Re:Logojoy: AI-powered logo creator by chris_va on Tuesday November 29, 2016 @08:10PM (#13067652)
Actually, maybe not, if you have a large dataset that you are willing to share.