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Re:Rust and the Future of Systems Programming [video] by pcwalton on Wednesday November 16, 2016 @03:33PM (#12971200)
This is only true for pure two-space copying collectors, which are rarely used in practice because of the absurd memory overhead. Once you introduce mark/sweep for some portion of the heap (like production GCs do), you reintroduce overhead proportional to the number of dead objects during the sweep phase.

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