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Re:Visual Studio for Mac Preview by dethswatch on Wednesday November 16, 2016 @02:48PM (#12970754)
>"unfuck" the core architecture of Visual Studio.

This is likely the reason we don't have a 64bit Studio too- just too much of a pain. Their arguments re speed and memory usage have been going on for years while I've gone from 2gb to 256gb and similar speed increases.

Those arguments are becoming irrelevant and headed for laughable.

Re:Visual Studio for Mac Preview by wmccullough on Wednesday November 16, 2016 @03:00PM (#12970905)
I agree. Even if they decided to keep everything as x86, just rebuilding the COM pieces would boost performance.
Re:Visual Studio for Mac Preview by dethswatch on Wednesday November 16, 2016 @04:23PM (#12971686)
Articles I've read says the Win and App divisions are still in love with COM and when Sinofsky got his way, we got 'Windows Store Apps' where everything ran under COM instead of everything running under .NET.

Enter Win8 debacle and Sinofsky wisely decided he'd do other things.

Re:Visual Studio for Mac Preview by int_19h on Thursday November 17, 2016 @03:16AM (#12975462)
WinRT is the name of the thing, and while it's derived from COM (you still have IUnknown, for example), it fixes a lot of the latter's problems and fills missing gaps. For example, it has class inheritance (implemented as composition), a much simpler event pattern, drastically simplifies the whole apartment mess etc.