Re:The Next Mainstream Programming Language: a game develope...
by inerte on Monday April 26, 2010 @10:19PM
(#1296959)
64 bit integers should be enough for anybody :)
I don't know, why people keep asking for more resources? Maybe he wants to store every pixel, its lightning and physics from a 32 multiplayer game to offer time-machine features (like the TimeShift game). Maybe he wanted to make a scientific game, something like EVE online, but analysing Hubble data. Maybe he just thinks it would be nice to be the first to break the current limits to sell future-proof game engines.
I don't know. But asking why would people ever want more in their computing power than what's been offered has always came back to bite the questioner :)
I don't know, why people keep asking for more resources? Maybe he wants to store every pixel, its lightning and physics from a 32 multiplayer game to offer time-machine features (like the TimeShift game). Maybe he wanted to make a scientific game, something like EVE online, but analysing Hubble data. Maybe he just thinks it would be nice to be the first to break the current limits to sell future-proof game engines.
I don't know. But asking why would people ever want more in their computing power than what's been offered has always came back to bite the questioner :)