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Re:Visual Studio for Mac Preview by scosman on Wednesday November 16, 2016 @11:58AM (#12968891)
Was hoping for Objective C support when I saw it. Would love to get rid of Xcode.
Re:Visual Studio for Mac Preview by ChristianGeek on Wednesday November 16, 2016 @12:14PM (#12969087)
Objective C support? Never going to happen. Swift support? Unlikely, but a stronger possibility thanks to its cross-platform support. I wouldn't hold my breath though.
Re:Visual Studio for Mac Preview by rhodysurf on Wednesday November 16, 2016 @01:05PM (#12969602)
Objective C is just as open as Swift is I think
Re:Visual Studio for Mac Preview by WorldMaker on Wednesday November 16, 2016 @02:01PM (#12970198)
Swift is FLOSS, Apache Licensed and built and collaborated on GitHub: https://github.com/apple/swift

Objective C has not had an official open source release, so far as I know.

ETA: Arguing of course how close the gcc/clang implementations of Objective C may or may not be to the Xcode compilers, of course.

Re:Visual Studio for Mac Preview by armadsen on Wednesday November 16, 2016 @10:30PM (#12973983)
Xcode uses Clang/LLVM to compile Objective-C (and used gcc before adopting LLVM). To my knowledge there's nothing closed source involved in the compiler. I had Clang/LLVM compiling Objective-C on Linux a long time ago. Visual Studio for Windows has been able to compile Objective-C for about a year (see https://developer.microsoft.com/en-us/windows/bridges/ios).
Re:Visual Studio for Mac Preview by randomdata on Wednesday November 16, 2016 @11:39PM (#12974333)
Of what significance is Swift's cross platform support here? Objective-C has had cross-platform support for decades.
Re:Visual Studio for Mac Preview by marpstar on Wednesday November 16, 2016 @12:21PM (#12969174)
Have you looked into AppCode? https://www.jetbrains.com/objc/
Re:Visual Studio for Mac Preview by Chos89 on Wednesday November 16, 2016 @01:14PM (#12969681)
But don't you need Xcode to build stuff for iOS, macoOS, etc.? How do you integrate the two and is it worth it?
Re:Visual Studio for Mac Preview by lm2s on Thursday November 17, 2016 @04:32AM (#12975871)
I gave AppCode a small spin recently. It worked pretty well — as I've come to expect from JetBrains. It builds and launches apps directly into your device or simulator (presumably using the command line tools of Xcode). There is, however, no integrated Interface Builder, when you want to edit a XIB or Storyboard, it launches Xcode and you do the editing there.

Other than that XIB/Storyboard quirk it seems pretty solid.

EDIT: For me it wasn't worth it. There's something about Java applications that throws me off. I'm not sure if it's the difference interface or the small lag in input or both. (I do use PyCharm since there is no viable alternative in macOS)

Re:Visual Studio for Mac Preview by tf2manu994 on Wednesday November 16, 2016 @02:07PM (#12970268)
I believe you can use xcode command line tools to build using appcode. Haven't used in ages though, so don't quote me on that
Re:Visual Studio for Mac Preview by santaclaus on Wednesday November 16, 2016 @12:11PM (#12969055)
If you are using Objective C what are the problems with Xcode?