Re:Pascal GPUs on All Fronts Push Nvidia to New Highs
by erichocean on Monday November 14, 2016 @03:56PM
(#12953276)
MoltenVK[0] is a way to use the Vulkan API and shaders on Metal.
MoltenVK doesn't currently support Vulkan compute shaders, I don't see why it couldn't in the future—compute shaders are SPIR-V and actually easier to support than graphics shaders IMO. I suspect they just haven't gotten to it yet.
I guess the iPhone market won't get Vulkan hence the interest?