Re:Nvidia on new self-driving system: “basically 5 years ahe...
by kchoudhu on Saturday November 12, 2016 @02:16PM
(#12939624)
Aww yeah -- another Challenger! What team were you on?
Re:Nvidia on new self-driving system: “basically 5 years ahe...
by Animats on Saturday November 12, 2016 @02:33PM
(#12939715)
I ran Team Overbot.[1] We were way overdesigned for off-road and underdesigned for going fast.
Re:Nvidia on new self-driving system: “basically 5 years ahe...
by kchoudhu on Saturday November 12, 2016 @02:54PM
(#12939838)
Same for us -- speed was not a consideration at all. We figured that if we could keep going and finish, we'd be one of the top 3 teams.
As it turned out, our mechanical engineering was great. What got us was software: we failed to free memory for passed obstacles, ran into memory exhaustion issues as a result and crashed out at mile 9. When we fixed the leak and reran the course, the truck finished in just over 7 hours.
It was an object lesson that garbage collection won't save you from memory-related issues. In retrospect, it was the also first time I ever encountered a million dollar bug. D'oh.
Re:Nvidia on new self-driving system: “basically 5 years ahe...
by dzhiurgis on Saturday November 12, 2016 @05:17PM
(#12940516)
What was the second time?
These vision systems do OK on things that look like typical road obstacles - cars and people. Other stuff, not so much. Only Urmson from Google talks about that much. The videos from the vision systems don't seem to be doing much with road edge clutter. They're not marking every post, fireplug, and low-hanging branch. Train a deep learning system on cars, trucks, pedestrians, and bicycles, and your system sees only cars, trucks, pedestrians, and bicycles.
These vision systems do a lot less than many people think they do. Watch the videos.
[1] https://www.youtube.com/watch?v=GZa9SlMHhQc [2] https://www.youtube.com/watch?v=2NGnvGS0AtQ [3] https://www.youtube.com/watch?v=Uj-rK8V-rik