Re:Ask HN: An idea that you could not implement?
by viraptor on Saturday November 12, 2016 @12:27AM
(#12936744)
So dwarf fortress with human village setting?
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Re:Ask HN: An idea that you could not implement?
by eropple on Saturday November 12, 2016 @12:38AM
(#12936767)
Perhaps Banished is more in line with what he's describing.
Re:Ask HN: An idea that you could not implement?
by talktime on Saturday November 12, 2016 @12:44AM
(#12936785)
Thanks, that's very interesting to me but not quite what I had in mind. I'm thinking modern era, where the sims have links to an outside world - so some sims would commute out of the village for work each day, some would go to the nearby city for nightlife at weekends.
Re:Ask HN: An idea that you could not implement?
by eropple on Saturday November 12, 2016 @03:30AM
(#12937114)
Look at Clockwork Empires, too.
Re:Ask HN: An idea that you could not implement?
by talktime on Saturday November 12, 2016 @12:38AM
(#12936773)
I was thinking a contemporary village where villagers have cell phones, cars, social network accounts, hobbies, errands, illnesses, social functions etc. Human simulation at the level of The Sims, but community size of up to 1000.