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Re:Video Games Are Boring by WorldMaker on Monday November 07, 2016 @03:20PM (#12894657)
It doesn't even have to be considered "cheat codes" if adequately factored into the difficulty level. I feel like some of the backlash against old school cheat codes (all the games we used to play in "god mode" or with things like the Game Genie) is as much the terminology "cheat code" and the idea that it is "hacking" or "breaking" the game.

Most games seem to stick to some simple linear variation of a difficulty model: Easy, Medium, Hard, ... Why aren't there more options? Why aren't there more custom options? For many games, why is "easy" have to be so "hard" as a baseline. If I want to play a game as a 100% power trip, why not let me?

Re:Video Games Are Boring by ren01r on Monday November 07, 2016 @08:13PM (#12896805)
I recently started playing Saints Row 4. In the casual mode, its an easy game with an overpowered protagonist. It's really relaxing when a game gives every weapon in the beginning and let us choose the way to use them.
Re:Video Games Are Boring by WorldMaker on Tuesday November 08, 2016 @10:54AM (#12901193)
I agree, I think Saints Row has been a particularly good franchise at realizing that it can be a ridiculous power fantasy and lean into that and have fun with it. It even includes things other games would consider "cheat codes" as eventual unlocks, and that also adds to the fun and the mayhem. SR4 even does the best job of directly integrating that into the explicit appeal and story line in its "superhero powers" progression work.