News for hackers. Stuff that matters.
Re:22 years in, Magic: The Gathering is the brainiest it’s e... by UncleMeat on Sunday November 06, 2016 @11:35AM (#12885819)
Removing damage from the stack actually makes the game more complex. Previously, it was always correct to stack damage first. There was zero penalty. If you knew the rules then you got to make the optimal choice.

Now you actually have to choose. Do I want this creature to deal damage or do I want to get the benefit of some effect due to sacrificing it or whatever. Sakura-Tribe Elder got worse but it got much more strategically interesting.

Re:22 years in, Magic: The Gathering is the brainiest it’s e... by Fargren on Sunday November 06, 2016 @11:43AM (#12885858)
I stoped playing right around the time this change was implemented. What I felt back then was that while you are right in principle, in theory what happened was that the power level of a lot of interesting cards dropped so much they weren't playable anymore. So while my Mogg Fanatics got more complex, it didn't really matter because at that point I had to drop them from my deck, usually replacing them with something more dumb and mana efficient.