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Re:DeepMind and Blizzard to release StarCraft II as an AI re... by Retric on Friday November 04, 2016 @11:18PM (#12877966)
Void rays are countered by AOE anti air. With infinite APM there is no need for two rays to be hit by the same aoe. Further AOE tends to do less direct dammage, so VR with infante APM may hard counter a lot more unit types than intended. IMO, the risk is more from something like blink stalkers becoming insanely resource efficient.

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