Re:DeepMind and Blizzard to release StarCraft II as an AI re...
by defen on Friday November 04, 2016 @06:02PM
(#12876534)
How does the AI "know" which Zergling is going to be fired upon? Are the tank shots not instant-hit? Or is this just a demonstration of what actual optimal control would look like.
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Re:DeepMind and Blizzard to release StarCraft II as an AI re...
by detaro on Friday November 04, 2016 @06:07PM
(#12876572)
The tanks aren't given overriding manual commands, so it likely could just predict how their automatic targeting works. If a player would give commands, it could get at least some information from the animation frames before the target is aquired and the shot fired.
(The implementation in the video likely just cheats and gets the information from the engine, but at least the first case should be deterministic enough)