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Re:DeepMind and Blizzard to release StarCraft II as an AI re... by ryukafalz on Friday November 04, 2016 @06:00PM (#12876525)
>You could solve this by coming up with some sort of context-switch effort function but it starts to feel forced.

Doesn't seem too forced to me IMO. Humans have to expend more effort to context switch, so if the goal is to put humans and computers on a level playing field that's something you have to take into account.

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