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Re:DeepMind and Blizzard to release StarCraft II as an AI re... by placeybordeaux on Friday November 04, 2016 @03:46PM (#12875440)
There is a replay analyzer that attempts to figure this out, generally the effective APM will go up during a fight, but the players will keep the APM fairly high even when the eAPM is not high just because it is easier to go from many useless actions to many useful actions than few useful actions to many useful actions.

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