Re:Here's why Raphael.js and SVG totally rock.
by megamark16 on Thursday April 22, 2010 @02:14PM
(#1285937)
When is this stuff coming to Android? I want it, now! It would be perfect for an Android game idea I had, but it doesn't appear to work. I could just write it in Java I guess...
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Re:Here's why Raphael.js and SVG totally rock.
by jjs on Thursday April 22, 2010 @03:40PM
(#1286223)
It's already in the web browser.
Re:Here's why Raphael.js and SVG totally rock.
by alunny on Thursday April 22, 2010 @04:32PM
(#1286360)
No it's not - unlike iPhone, Android WebKit does not have SVG support.
Re:Here's why Raphael.js and SVG totally rock.
by warfangle on Thursday April 22, 2010 @04:37PM
(#1286374)
Accidentally voted you down - sorry (last time I try to do that mobile before zooming down).
I did want to add though: does anyone know why this is, or if it's slated for a future (2.2?) release?
Re:Here's why Raphael.js and SVG totally rock.
by alunny on Thursday April 22, 2010 @04:54PM
(#1286425)
I've believe it's because SVG support is still listed as experimental in WebKit; there are 258 SVG bugs listed on WebKit's Bugzilla:
https://bugs.webkit.org/buglist.cgi?product=WebKit&compo...