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Re:Is it too early to consider 3D html? by cakeface on Thursday April 22, 2010 @11:04AM (#1285258)
I think that there may need to be some extensions to HTML to support 3D rendering interfaces, but most of the changes should be handled in CSS. HTML is all about content. If someone wants to render their site navigation as a 3D ball at the top of the screen it does not change the actual text or links in the least. It is only a presentation change.
Re:Is it too early to consider 3D html? by nkassis on Thursday April 22, 2010 @12:00PM (#1285447)
I don't agree. X3D for example give a xml way of describing objects. While text on a ball is one thing, what if you want to describe a scene? For example, what if the 3D is the content, not the text that goes with it.

I'm currently working on a medical imaging app that displays 3D models using o3d. In this case, you can use JSON (or google's binary format) to import description of objects and scripting is all done with javascript. X3D is similar but uses xml as I said to describe the objects.