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Re:Windows file system compression had to be dumbed down by marcosdumay on Tuesday November 01, 2016 @04:16PM (#12849677)
The reason we are in a "post file system compression" world is because the format of every large file people have around is already compressed. Thus, there's nothing to gain in an extra layer of compression.

But it seems game developers didn't get the memo...

Re:Windows file system compression had to be dumbed down by greysphere on Tuesday November 01, 2016 @06:11PM (#12850551)
They didn't get the memo, they wrote the memo: http://www.radgametools.com/oodle.htm
Re:Windows file system compression had to be dumbed down by justin66 on Tuesday November 01, 2016 @05:57PM (#12850411)
> But it seems game developers didn't get the memo...

Except they totally did. You'll find that most game assets are already compressed, and compressed using an algorithm that allows for reasonably quick decompression using the CPUs of the day.