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Re:Why It Took So Long to Invent the Wheel (2012) by dleslie on Saturday October 29, 2016 @11:11AM (#12824261)
Entertainment is fertile soil for creative invention; it is often an environment which eschews rigid, pattern-based development in favor of creative expression.

I've spent a fair amount of time in video game development and in enterprise software; without a doubt, my experience reflects that creative developers are drawn to video games, whereas the few that found their way elsewhere have a sense of being exotic caged animals.

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