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Re:One Doom fan, 300 hours, and one gargantuan level by sadfsdfsadfsd on Monday October 24, 2016 @09:33PM (#12784516)
I think there's a flaw in this want, which is that you don't know what "realistically designed" means. I've never been on a large space station, and aside from academic or artistic ventures, one has never been built.

The same is with wastewater treatment plants, etc. And, if you're targeting realism, size might be an issue.

That said, there are games that are thoughtful about this, such as doorkickers or heist.

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