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Re:How the Web Became Unreadable by matt4077 on Wednesday October 19, 2016 @04:44PM (#12747511)
I doubt there are many designers working on OSS who don't also use it.

I' even doubt the premise that there are terrible open source UIs created by designers. The vast majority of OSS GUI apps were probably styled by programmers, and I think they proved quite well over last 20 years that they chose well when not becoming designers.

The problem with design is also that it doesn't work very well in the "bazaar" style of development. Consistency is possibly the single most important feature of good design, and it gets hard to achieve without central authorities.

Re:How the Web Became Unreadable by EdiX on Thursday October 20, 2016 @01:48AM (#12749976)
GNOME employs professional designers and produces consistently the worst designs in open source: kill features left and right in the name of "simplicity" then add excessive padding to what's left all in service of achieving that "ugly but useless" state that everyone loves.
Re:How the Web Became Unreadable by js8 on Thursday October 20, 2016 @05:01AM (#12750721)
Gnome 2 and KDE 3 were IMHO the best - well designed for usability, traditional, consistent, with good guidelines. I think those prove that it can be in OSS.

However, I don't think users care that much about consistency, unfortunately (even though I think it's important aspect of design). Look at web, every website is different and it's considered a good thing by designers. There is no consistency on web and yet desktop apps struggle to compete.

Re:How the Web Became Unreadable by symlinkk on Thursday October 20, 2016 @03:25AM (#12750322)
I've heard many people make the same complaints you do about GNOME but I personally think it is the most polished and best designed desktop on Linux.
Re:How the Web Became Unreadable by tripzilch on Saturday October 22, 2016 @07:19PM (#12771040)
OSS interface design is really crazy, IMHO. Even quite popular software such as GIMP and InkScape, which I myself use all the time, have some (again, IMHO) absurd UI mistakes.

With GIMP it's the sliders in the tool options. Once you have them figured out (the trick is, they behave differently when you drag on the top half of the slider or the bottom half ... it's indicated by the cursor changing, but still) they're kind of usable, but still awkward. If you don't know how they work (and they're quite unlike any other GUI widget I've encountered), you click and now your brush size is 1233.12 pixels, so you just decide to enter the value manually by keyboard. There's a couple of truly useless default values for some tools. Third, if you want to adjust or create a new brush, or gradient, the workflow has about 2 popup dialogs too many. I could go on ...

In InkScape, my main beef is the gradient editor. The old one was awkward and counter-intuitive when adding new stops. Then they made some huge upgrades (honestly, a lot of great improvements btw), also changed the gradient editor. Now it's slightly less awkward and slightly less counter-intuitive, but not much.

These are two great pieces of software and I love using them for the most part (although GIMP really needs to grow up and support 16 bit colour), it's just that these are some really odd choices for a couple of UI widgets that get a serious amount of use in most workflows. And I don't understand why, they could literally implement a design based on any vaguely similar control widget in other software and it would be 10x easier to use. Yet they choose to roll their own very unique behaviour that honestly just doesn't work very smoothly.

Re:How the Web Became Unreadable by eitland on Wednesday October 19, 2016 @11:00PM (#12749492)
Yes, that is why I tried to frame my comment as a possibility, not truth : )