Re:Tile Studio: development utility for graphics of tile-bas...
by coderjames on Wednesday October 19, 2016 @09:33AM
(#12743591)
I use Tile Studio as my only sprite and map editor for 2D platformer development (first in C, then C++, now Lua/Love). The ability to define my own output format instead of having to deal with somebody else's XML is a killer feature for me - a primary reason I've previously tried and discarded Tiled.
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Re:Tile Studio: development utility for graphics of tile-bas...
by cableshaft on Wednesday October 19, 2016 @10:17AM
(#12743949)
You can define your own output format? Hot damn, I'm sold. It took a long time to get Tiled parsed, especially since I needed additional features it didn't have.
And that was years ago, so I wasn't looking forward to going through that process again.
I wish more software in general allowed you to freely define your output format.