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Re:No Man’s Sky – Procedural Content by stcredzero on Monday October 17, 2016 @09:08PM (#12731229)
I don't really view balance in single player games any differently than I do a multiplayer game

This is a great approach to take. When you let the computer "cheat" it tends to result in less intellectually satisfying enemies. The computer should pretty much be playing by the same rules as the player.

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