Re:Thanks for the memory: How cheap RAM changes computing
by rakoo on Monday October 17, 2016 @07:24AM
(#12724075)
Games on the 3DS aren't typically renowned for their over-the-top graphism quality in the overall videogame scene; if you expected the same quality with the same resolution on the desktop, then you'd be doing what pjc50 said: compromises
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Re:Thanks for the memory: How cheap RAM changes computing
by digi_owl on Monday October 17, 2016 @07:54AM
(#12724232)
Frankly the focus on graphics have long since reached the point of wankery.
Re:Thanks for the memory: How cheap RAM changes computing
by rakoo on Monday October 17, 2016 @08:10AM
(#12724298)
That's your opinion. Graphics is also not the thing I'm most interested in, but let's not think that we are a realistic view of the overall market.
Re:Thanks for the memory: How cheap RAM changes computing
by bartread on Monday October 17, 2016 @08:32AM
(#12724438)
Sad but true. Too many beautifully rendered games that aren't terribly engaging because amazing graphics are what the mainstream market demands. (I've avoided buying the latest gen consoles partly because of this, but mostly because I just don't get the time to play games that much these days.)
That being said there are also many beautiful games that are amazingly fun, and the graphics do add to the experience, but they're more like the icing on the cake. That's not quite the metaphor I'm groping for, but you get the idea: the gameplay is a fundamental that has to be right, and then the graphics can really add something; without the gameplay the experience is always destined to be flat.