News for hackers. Stuff that matters.
Re:We May Never Truly Fathom Other Cultures by astrodust on Tuesday October 11, 2016 @01:24PM (#12686449)
This article also completely misses the point that games are an incredibly immersive media and can teach you a lot about a point of view.

I've played games as a cop where you're rolling through a rough neighborhood and everyone's immediately got their guard up, they're automatically on-edge. The tension between police and civilians experienced this way is nothing like reading headlines or hearing stories. It's long, empty periods of nothing punctuated by life-threatening situations which can build empathy for what some cops have to endure.

Movies edit down for length. Books are building a narrative, they're cherry-picking by necessity. In a game you can spend dozens of hours immersed in an environment, experiencing both the intensity of the situations and the mundanity of the gaps between.

I'd love to see some games put out by people in these difficult to understand cultures to better experience what they think and feel, the challenges they face, and to see the world through their eyes.

The latest installment of Deus Ex lightly touches on the issues of race relations, there using an analogy where "augmented" humans are suddenly the Acceptable Thing To Hate and are subjected to endless scrutiny, carded constantly for no reason other than being augmented.

The old "walk a mile in my shoes" principle applies here, and in most games you walk way, way more than a mile.

There are no comments on this comment yet.