Re:Daydream – Google VR
by dpark on Thursday October 06, 2016 @07:13PM
(#12656912)
Your eyes still saccade when you turn your head. If your headset is causing your eyes to stop saccading properly, I'd expect that means it's not rendering fast enough. I also don't see how adding jitter to the turning would fix this. That seems like it would just cause major disorientation. Maybe I'm totally off though.
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Re:Daydream – Google VR
by DigitalJack on Saturday October 08, 2016 @09:29PM
(#12669477)
I was at the mall and had a chance to try out an occulus rift. It was a very pleasant surprise. My speculations were completely wrong, it felt very natural.