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Re:There's no easy way to say this by Already__Taken on Tuesday October 04, 2016 @05:44PM (#12639769)
Squad isn't a games company they are just awesome and backed an employees drive to create the game. I suspect the staff who work at Squad are attracted to all kinds of projects they're contracted for. As ksp peaks and slumps perhaps they don't want to just be in the maintenance game.
Re:There's no easy way to say this by ethbro on Tuesday October 04, 2016 @06:25PM (#12640089)
"Isn't a games company" that stumbled across KSP and gave it up is kind of like Amazon deciding they weren't an IaaS company and giving up AWS.

Talk about your failed opportunities to pivot.

Re:There's no easy way to say this by qwertyuiop924 on Tuesday October 04, 2016 @07:43PM (#12640561)
They didn't give it up, there are still developers on it.
Re:There's no easy way to say this by Ralfp on Wednesday October 05, 2016 @06:55AM (#12642855)
Digital advertising agencies are special in a sense that game dev isn't really other domain for those. If you do your tech inhouse, its likely you'll have people capable of gamedev, be it iOS/Unity/Unreal/Defold/HTML5 or (much less these days) Flash.
Re:There's no easy way to say this by qwertyuiop924 on Wednesday October 05, 2016 @03:32PM (#12647005)
They're not digital advertising in the traditional sense, although they do a bit of that. They're interactive stuff, some physical stuff. And some games and software, which is why they had Filipe on staff when he tendered his resignation to start work on KSP, setting the whole thing in motion.