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Re:Daydream – Google VR by MBCook on Tuesday October 04, 2016 @04:44PM (#12639309)
Does that really detract from my point that the PS VR is probably the most mainstream way of introducing VR we'll have for a while that isn't heavily constrained and doesn't require thousands of dollars of hardware?

Yes all gamers (including phones) is a bigger group than console gamers, but there are still a TON of console gaming households who have proven willing to throw down real money to buy hardware to play specific games.

Re:Daydream – Google VR by _pmf_ on Wednesday October 05, 2016 @04:41AM (#12642385)
> who have proven willing to throw down real money to buy hardware to play specific games

It remains to be seen how many of these will buy a VR headset. Peripherals have always been a very marginal aspect even on dedicated gaming hardware. If there's an actual killer application (i.e. a must have game) I could see myself buying into it, but as long as the VR "games" are either glorified demos or badly converted regular games that are worse than their non-VR counterpart, I won't spend a cent on it.