Re:Show HN: 10kTower, a Tower Sim game in 10k
by webrender on Monday October 03, 2016 @08:49PM
(#12632575)
Made for the 10k Apart contest, the goal of which is to create a gracefully degrading website experience whose initial download (before XHR) is 10k or less.
Re:Show HN: 10kTower, a Tower Sim game in 10k
by MikeTV on Tuesday October 04, 2016 @11:43AM
(#12636364)
Fantastic =) Recreation of one of my favorite games, having fun with it this morning.
Noticed that you have to keep a high cash balance -- once the population reaches a tipping point every citizen will be unhappy if there isn't enough security, resulting in instant negative income and an unrecoverable downward spiral. Razing every room isn't enough to remove the "need security" flag.
Re:Show HN: 10kTower, a Tower Sim game in 10k
by webrender on Tuesday October 04, 2016 @11:35PM
(#12641378)
Hey, I'm glad you like it and thank you for the input! That's a really good point - I've pushed this commit forward which resolves this by only counting occupied floors in quality-of-life calculations - in other words, if a user makes a bad floor decision in the future, they can delete that floor to undo the decision and figure out what went wrong. It probably won't deploy to the contest site until tomorrow, though.
Contest site: https://a-k-apart.com
Source code: https://github.com/webrender/10ktower/
Noticed that you have to keep a high cash balance -- once the population reaches a tipping point every citizen will be unhappy if there isn't enough security, resulting in instant negative income and an unrecoverable downward spiral. Razing every room isn't enough to remove the "need security" flag.
https://github.com/webrender/10ktower/commit/a6b8fe2234f713e...