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Re:The Technology Behind A Low Latency Cloud Gaming Service by duskwuff on Wednesday September 28, 2016 @12:35PM (#12599068)
> The experience could actually be fantastic, and hugely social; imagine reading a review with screenshots from the game, and clicking on them allows you to start to playing in under a second from that exact moment, just like you can send a YouTube link mid video.

IIRC, Gaikai was aiming for that exact application (live game demos) before they got acquired by Sony.

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