News for hackers. Stuff that matters.
Re:The Technology Behind A Low Latency Cloud Gaming Service by iampims on Wednesday September 28, 2016 @11:54AM (#12598686)
GC of vector clocks is a major issue for highly concurrent systems.
Re:The Technology Behind A Low Latency Cloud Gaming Service by EGreg on Wednesday September 28, 2016 @02:38PM (#12600129)
Yes you are right, but in this case we have a central server farm AND clients can time out. The server can drop the vector clock of all connected clients for tick X once all clents receive tick X updates or time out for tick X.