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Re:Pixels and voxels, the long answer by wrong_variable on Tuesday September 27, 2016 @09:35PM (#12594789)
In my younger days, I used to play around with software like maya.

The best thing about voxels is what you can do with fluid simulations.

In Maya you could create a cube made up of voxels, each voxel had a fuel, temperature etc variables.

You could start a fire from a single voxel, and watch is spread ! Changing the values could make the fire behave differently.

I wish front-end javascript was that cool :( fire simulation on a computer is so much more fun.

Re:Pixels and voxels, the long answer by scsilver on Tuesday September 27, 2016 @10:47PM (#12595072)
Hey, Fire Engineer turned Software Engineer here, check this out. https://pages.nist.gov/fds-smv/

FDS and SmokeView, are the defacto fire simulator tools used by fire protection researchers/engineers around the world. Not only can you manipulate the fuel sources, you can manipulate the environments and rooms and watch the fluid and thermodynamics dynamics happen. Radiation, convection, conduction, flow gradiants, for you to see and play around with.

http://www.thunderheadeng.com/pyrosim/

Is a nice gui layer for FDS allowing you to import CAD files for your simulations and gives you some visual control rather than programming in Fortan for FDS.

Re:Pixels and voxels, the long answer by wrong_variable on Friday September 30, 2016 @01:00PM (#12613657)
Fire Engineer sounds way cooler than software engineer !
Re:Pixels and voxels, the long answer by scsilver on Wednesday October 05, 2016 @12:44PM (#12645478)
Well I hope to swing back into it in a decade or 2 after learning the software buisness. The goal is to modernize the current tools and leverage advancements in machine learning to help the industry.
Re:Pixels and voxels, the long answer by wwwtyro on Tuesday September 27, 2016 @09:57PM (#12594863)
FWIW, you could totally accomplish that with javascript & WebGL.
Re:Pixels and voxels, the long answer by pcollins123 on Wednesday September 28, 2016 @11:45AM (#12598586)
Fire Particle Simulator with JS and WebGL https://ethanhjennings.github.io/webgl-fire-particles/