Re:Show HN: An Open Retro RPG Game Maker in Python
by qwertyuiop924 on Tuesday September 27, 2016 @02:35PM
(#12591833)
Yeah, Love's fun. But it can be a bit of a pain at times, especially if you're not used to more algorithmic/low-level games programming. Although it's by no means truly low-level...
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Re:Show HN: An Open Retro RPG Game Maker in Python
by contingencies on Wednesday September 28, 2016 @01:22AM
(#12595591)
Totally. Someone asked that I implement SVG <path> (bezier curves) for my svglover library and I took one look at it and said no :)