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Re:A New Phase for World of Warcraft’s Lead Designer: His Ow... by jack9 on Tuesday September 13, 2016 @12:46PM (#12490012)
> it's much harder to make an existing game better.

Im not sure who thinks this is "wise", when it's simply not true. The problem is making a game better enough to gain marketshare before the changes are absorbed by the dominant player.

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