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Re:A New Phase for World of Warcraft’s Lead Designer: His Ow... by ChuckMcM on Monday September 12, 2016 @04:55PM (#12483593)
I have heard this as well, it suggests the single most impactful thing someone could build today would be a tool to generate game art cost effectively and quickly.
Re:A New Phase for World of Warcraft’s Lead Designer: His Ow... by EwanG on Monday September 12, 2016 @06:43PM (#12484277)
I would certainly throw money at such a tool, but the question then becomes scope. Autodesk has their Character Generator and Adobe bought out Fuse that has a competing product. But there is still nothing for backgrounds, interiors, etc short of modeling software and (if you have money rather than time) purchasing quantities of assets that you then still spend time customizing.