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Re:iPhone 7 by niftich on Wednesday September 07, 2016 @06:44PM (#12448614)
> Vulkan was announced first

No it wasn't. Khronos' own slides on Vulkan disprove this (slide 6) [1], saying they began the effort in June 2014. Apple announced Mantle to the public that month.

[1] https://www.khronos.org/assets/uploads/developers/library/20...

Re:iPhone 7 by pritambaral on Wednesday September 07, 2016 @09:47PM (#12449600)
> Apple announced Mantle(sic)

Announced, didn't release.

In the same presentation as you linked, on slide 9, you can see Apple was a part of the Vulkan effort. The subsequently withdrew from Vulkan, before releasing Metal.

Re:iPhone 7 by niftich on Wednesday September 07, 2016 @09:57PM (#12449643)
WWDC 2014 in June had the 'Zen Garden' demo running Unreal 4 on the Metal API [1], and it was released to the app store in September [2]. In a different session, CryEngine was shown running Metal on an iPad [3]. That's two high-profile game engines already using the API. A limited release perhaps, but I count that as a significant head-start, all the while Khronos was just organizing glNext.

[1] http://www.extremetech.com/gaming/183567-apple-unveils-metal...

[2] http://appadvice.com/appnn/2014/09/unveiled-at-wwdc-2014-for...

[3] https://www.youtube.com/watch?v=Thb2841jCQ4

Re:iPhone 7 by pritambaral on Wednesday September 07, 2016 @11:02PM (#12449979)
Wow. You're right.