Re:iPhone 7
by Fej on Wednesday September 07, 2016 @05:34PM
(#12447953)
I've pretty much given up rhythm gaming on mobile platforms. There's always going to be too much overhead and too many unknown variables.
Only games that I think have ever gotten this right (insofar as lag correction can be "right") is the Rock Band series, which has auto lag compensation via a photosensor and mic on the guitars.
I imagine the best rhythm game experiences will remain on crappy PCs running Windows XP Embedded for a while.
Only games that I think have ever gotten this right (insofar as lag correction can be "right") is the Rock Band series, which has auto lag compensation via a photosensor and mic on the guitars.
I imagine the best rhythm game experiences will remain on crappy PCs running Windows XP Embedded for a while.