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Re:iPhone 7 by yoodenvranx on Wednesday September 07, 2016 @03:36PM (#12446628)
> emphasized the speed increase

Isn't the iPhone 6 already "fast enough" for end users?

My current phone is a Moto G 2014 which is still good enough for all my use cases.

Re:iPhone 7 by sanswork on Wednesday September 07, 2016 @03:51PM (#12446844)
Do you play a lot of games on your phone?
Re:iPhone 7 by jandrese on Wednesday September 07, 2016 @04:35PM (#12447377)
The benchmark should be: How long can the phone run Pokemon Go before the battery dies.
Re:iPhone 7 by yoodenvranx on Wednesday September 07, 2016 @04:04PM (#12447025)
I play tons of games on my phone but it's usually only games like Solitaire and similar 2d games.
Re:iPhone 7 by 72deluxe on Thursday September 08, 2016 @04:58AM (#12451351)
It would be interesting to know if they were just reimplmenting Android's View OnPaint and doing it in 2D land or getting an OpenGL context and drawing it 2D in there. I wonder what the battery differences would be like.
Re:iPhone 7 by xiaopanga on Wednesday September 07, 2016 @04:18PM (#12447159)
Do people play a lot of graphics intensive games on phones?
Re:iPhone 7 by PacketPaul on Wednesday September 07, 2016 @04:28PM (#12447285)
I do and the battery only last an hour. We need bigger batteries. CPU speed is never the issue.
Re:iPhone 7 by jonlucc on Wednesday September 07, 2016 @05:56PM (#12448192)
Naive question: do faster cores perform slower tasks with more efficiency? In other words, if a game uses 80% of the old processor, but only 50% of the new one, is there an impact on the battery life just by being a faster CPU?
Re:iPhone 7 by smileysteve on Thursday September 08, 2016 @04:41AM (#12451261)
Yes. Especially with multiple cores, gets more work done quicker and the core can shutdown. The core can also scale down where it is presumably more efficient.
Re:iPhone 7 by sanswork on Wednesday September 07, 2016 @05:17PM (#12447793)
It is definitely becoming more common.